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Random Chat / Re: The Thread of Excessive Rage
« on: July 11, 2021, 12:58:31 AM »
The more I read about Windows 11 the more I want game companies to start targeting Linux.
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Next stop: Back to Saturn X: Episode 1.
It's a big leap, but not quite ready to put in the ~4 weeks I think I should to put in since I've been there so long. If I want out by October...I should try and figure everything out by September, and if I want out earlier, I need to get off my ass and start planning.
As of today I was told my work will have masks as OPTIONAL, so that's a thing im not going to complain about.
The 3DS seems like a really solid homebrew machine—it definitely helps that Rosalina supports remote debugging with devkitARM-gdb over WiFi, which neither of the other consoles I've had to run homebrew on (NDS, Wii) seem to be able to do.
A modern Amiga 1200-compatible (or similar) devboard/computer would rule, though.
Port: PrBoom+ 2.6um (complevel 4)
Gotta say, when I started doing my first Plutonia UV playthrough recently I wasn't exactly looking forward to this map. However, it quickly wound up becoming one of my favorite commercially released Doom levels. There's just something immensely satisfying about it that I can't really put into words.
Overall, I was pretty happy with how this turned out. A few notable "meh" bits:
1) I know rocket dueling cyberdemons is inefficient, but my survival rate for that particular section is somewhere around 50% if I try to use the BFG. It's not even due to splash damage, it's because I tend to eat that particular cybie's rockets for some reason. ¯\_(ツ)_/¯
2) I normally don't run out of cells during the third courtyard battle, but the arch-viles were really being uncooperative. Still, could have been worse.
3) I think that's the first time I ate a rocket during the baron/cyberdemon fight at the end, and it startled me more than it probably should have. Doesn't help that I accidentally nabbed the last remaining megaspheres at near-full health right before that encounter. Whoops.