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The Chatterbox => Gaming => Topic started by: OmegaOmni on July 29, 2008, 01:31:11 AM

Title: Soul Caliber 4
Post by: OmegaOmni on July 29, 2008, 01:31:11 AM
Hey guys it is July 29 2008 which means a fighting game series comes out with it's fourth title.

SOUL CALIBER 4

As you know it is another Namco fighting game which it's other famous title the  Tekken series.

Basicly come here to discuss Soul Caliber 4, Tekken, or any fighting game in general.
Title: Re: Soul Caliber 4
Post by: vladgd on July 29, 2008, 01:36:00 AM
i may buy it tomorreh (later today)

looks awesome

but uhh, because i am a dick, we do have a gaming forum.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on July 29, 2008, 01:40:17 AM
Yeah I had a case of the "duuuuurrrrr" so I will see if this can get either moved or locked and I will make a new one.
Title: Re: Soul Caliber 4
Post by: vladgd on July 29, 2008, 04:41:15 PM
yeah i got this a few hours ago, it is made of win.

a few random notes from what i have played.

-the american version, ivy isn't "edited", she looks the same as the screenshots and stuff show you, rather than that even more ridicules "shirt" thing shown from i am assuming very good photoshops, or beta images or whatever.

-the new astaroth costume is win, and is my favorite so far.  if you don't like it, the alt costume is his classic costume.

-the game looks awesome on a 42 inch hdtv

-hilde is also awesome, and plays awesome

-one time my "lower armor" broke off, and my character was without pants, i giggled.

-ivy plays differantly than in soulcalibur 2, but she still kicks ass, whips, and dominates people.

-astaroth is currently my best character, as he was in sc2, but i will continually use ivy because you can't deny that her sword is really fun to use, even though astaroth is really fun to play.  i basically have two "mains" and those are ivy/astaroth. 

-yoda is small, good luck grabbing him

-the apprentice is gay, good luck beating him

and i have only about 90 minutes ish logged on the game, so i guess im going to play some more.

also, spectere, move this thread to the gaming forum plox.

also also also

Soulcalibur 4

*edit*

apparently the arcade mode is 8 rounds

every round 7, you fight the apprentice, and he makes inferno (boss from soul calibur 2) cry.  and HE ISNT EVEN THE FINAL GUY.

I CANT BEAT HIM

FUCK

im thinking he is harder than the boss from doa4, and that boss can kill you in two quick combos, and this guy can't.

*edit*

two battles after i edited that, i beat him, first round ring out, second round he let me chain grab him.  like he isn't blatantly cheap, he just somehow kicks my ass over and over.

and algol is the boss...

to me, he doesn't feel much differant than any regular character, and thus, he took me less than a minute to kill, rather than the 7 it took me to kill the apprentice.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on July 29, 2008, 11:40:40 PM
Yeah I really liked how the vamped the system.

The Aprentice can suck my cock.

Nightmare and Siegfried are still slightly the same move wise.

Kilik is even more bad assed.

Yoda was a slight disapointment but I might have to play as him to adjust.
Title: Re: Soul Caliber 4
Post by: vladgd on July 30, 2008, 02:04:38 AM
yoda plays fine, hes only really a problem if you are fighting him, and you want to grab him.

-the character creator is awesome

-i unlocked the apprentice

and i am working on beating story mode with everybody, so i can get all the endings, and moneys to buy equipment for the character creator.

*edit for a bullet or two*

-yoshimitsu, as a character (well he isn't a bad fighter, im just not good with him) is awesome
     -he can now constantly hover with his sword...like a helicoptor (he could before, now it looks like its a stance)
     -he can use two swords to walk with as if they were legs, this looks silly and awesome
     -his ending is also awesome

-i tend to use awesome alot to describe stuff in this game, because this game is awesome
-seriously, do a ctrl f and type in awesome, you will find awesome an awesomeley amount of awesome times
-apon further dabbling, the character creation thing is actually DAMN GOOD.  i made myself a woman astaroth jester with black tights and a BIG FUCKING HAMMER, she is awesome.  and they actually talk...and i am assuming based on this character, that they say different things based on the character you chose them to be based on.  also, you have a few voices to choose from, and you can change the pitch of each, the thing is surprisingly deep.

AWESOME!
Title: Re: Soul Caliber 4
Post by: Eggman on July 31, 2008, 03:43:55 AM
I had a huge rant written but oh well.

Anyway, this game isn't good and none of the problems from SC3 were fixed. Instead they just made the regular characters really stupid looking, the cameo artist characters clones and chose to push the whole CAS thing even more, which is really dumb. Why even bother having a story anyway? Everyone's just going to find the most broken style and make stupid characters and abuse moves online all day.
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 04:07:06 AM
wellp, got all the endings, made my purplestuff character pretty good.  though i may want to alter her a bit to give her a little less power and add some hitpoints which she lacks.

guess im off to work on getting far in the tower next.

for the next game, i would think it would be wise to have both unlockable armor, which doesn't add stats or anything, and then unlockable stats or whatever to apply to the armor.  so you can have any character you want, and then apply different stats so you can "have your cake, and eat it too"

then again, you can still always play on a mode which doesn't use any of the stats, abilities, weapons and whatnot.  and i generally play that, so im the last person to really complain about this.

but seeing as the character creation blew ass in sc3, and its actually quite awesome in sc4, it can only get better.

also a perverted observation, the women characters don't really get much in the line of thong options, (like they got one, but its kind of not) but the men get one. 

so i made a thonged near naked cervantes in pink gear, and it was glorious.
Title: Re: Soul Caliber 4
Post by: Zakamiro on July 31, 2008, 04:17:20 AM
I had a huge rant written but oh well.

Anyway, this game isn't good and none of the problems from SC3 were fixed. Instead they just made the regular characters really stupid looking, the cameo artist characters clones and chose to push the whole CAS thing even more, which is really dumb. Why even bother having a story anyway? Everyone's just going to find the most broken style and make stupid characters and abuse moves online all day.

Well, what specifically is bad about it? It's easy to call things stupid, but unfortunately it makes one sound like a fanboy. I enjoyed the others a lot, and I don't particularly see what's wrong with it.
Title: Re: Soul Caliber 4
Post by: Eggman on July 31, 2008, 05:24:10 AM
The game has no balance. Characters that were strong in 3 (Zasalamel, others) are now even stronger while many characters that got toned down are now even weaker for no real reason. Maxi has entire useful chains missing when he was fairly weak last time. If you're playing with stats on, the game's completely broken.

The cameo artist characters all could have been totally unique and could've really added something. Instead, they're glorified CAS characters.

A lot of characters had perfectly functional designs changed. Ivy used to be busty but still somewhat lithe, making her sexy. Now she's a fat whore. Tira's original costume looked fine. Now she looks like a train hit her. Setsuka, who was originally a traditional Japanese maiden type, is now BLONDE. It's like they switched their alt costumes in for their mains and then figured out how to make them infinitely whorish.

The game is the ultimate expression of style over substance and most people on XBox Live will just gobble it up because they can make whatever fetish whore they want and march them around online cuz man them juggs r hot.

It's honestly a massive hit to someone who used to play Soul Blade through Calibur 2 competitively.

Even worse is that there are so many retards on 360 who seem to think SC4 is the only online fighter when Virtua Fighter 5's not only been out for a while, but is an infinitely better playing game. BUT no, SC4's been advertised and rammed down the public's throat like every other big game so obviously no others exist.
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 05:31:13 AM
Ivy used to be busty but still somewhat lithe, making her sexy. Now she's a fat whore.

id hate to see what you consider skinny.

(http://img294.imageshack.us/img294/5369/1216449048086mb7.jpg)

lets see

skimpy outfit, check

cool armored hand gauntlet thing, check

xbawx hueg bosoms, check

fat, well in the tits, check, elswhere...nope

 
Title: Re: Soul Caliber 4
Post by: OmegaOmni on July 31, 2008, 09:12:53 AM
hur hur hur bewbies.

Title: Re: Soul Caliber 4
Post by: Jupi on July 31, 2008, 10:08:35 AM
Please tell me she at least attacks with those things.  I mean cripes.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on July 31, 2008, 02:18:21 PM
Hey Vlad how do you unlock the Apprentice?
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 03:13:54 PM
beat arcade mode with yoda (or vader if you have the tripple version)

Title: Re: Soul Caliber 4
Post by: Eggman on July 31, 2008, 03:15:10 PM
If you really don't think there's something MASSIVELY wrong with that Ivy picture, I almost have to laugh. Are people that far gone when it comes to breast size? They are literally at least the size of her head. That is what I meant by far whore. It's disgusting, impossible, laughable, ridiculous and just stupid. And now that I'm looking up close, her legs are pretty chunky too, but somehow her arm there is still nice and normal. Great proportions there guys.
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 03:25:09 PM
it is your opinion mang.  laugh at me all you want, i like weirder.

(http://img392.imageshack.us/img392/8017/talimscivyo1.jpg)

more to your liking?

or maby you are more of one for something burley

(http://img392.imageshack.us/img392/3509/sc4pub2dastaroth1wc5.jpg)

ROAR!

(excuse the jaggieness on the astaroth image, it was either that or HUEG MASSIVE PICTURE OF DEATH)

btw eggman, she is a videogame character, therefore NOT REAL.  and as long as you have a vocal opinion that is the polar opposite of mine (like it always is) im going to keep responding.
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 03:26:13 PM
double posting because i am a tool

(http://img386.imageshack.us/img386/2673/1217469964439jy3.jpg)
Title: Re: Soul Caliber 4
Post by: Eggman on July 31, 2008, 05:49:09 PM
I really don't care if they're real or not. For the most part, the characters are realistic-looking humans and the original drawings of them look normal and not like freakish mutants. Of course Talim's art is going to look normal. That's how she should look (although that outfit still looks dumb). The problem is with her in-game model, which now has an enormous head. Apparently everyone has to have something enormous. I've asked people who don't even know who the characters are if they think the in-game models are terrible and everyone I've asked has called them freakish. I've had no less than 4 people even specifically comment on Talim's giant head, which I thought was pretty funny.

Yeah, the game could be lots of fun, but I won't be able to get over how much they've ruined the aesthetic of the entire series because the kids these days can't just play a fantastic fighting game. They've gotta have moves that force people out of defensive tactics and make the game even more of a mash fest, giant boobs, and a create a character that undermines the already existing characters.
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 06:23:16 PM
wellp if you are comparing this to virtua fighter(taken from one of your previous posts), let me (someone not "good" at fighting games) give an explanation.

for me anyway, this is how it works.

i suck at fighting games, virtia fighter is HARD, not easy to get into, and takes a while to learn.  i am sorry i do not wish to spend a lot of time working at the game just so i can start to have fun.  i have tried to get into it, but i simply do not like it.

the "kids" like soulcalibur because its relativity button mashey, its easy to learn a few decent moves with a character you enjoy and use them so you aren't button mashing.  and i guess that's it for me.  i can pick a character, smash a few buttons, go "ohh so that does this move, which i can use in x situation, ok, thats not hard to do" and enjoy myself.  the guard impact is in there for more advanced play, but for novices, it isn't needed (kind of like the counter system in doa...only you kind of need that just to get through the story mode on normal (talking doa4 here, not doa2 or 3)).

low learning curve vs a high learning curve.  ill take the low one, because aside from this, and DoA, im not much of a fan of fighters. 

not to mention, people pay WAYYY too much attention to the female character models.  are they outlandish?  yes, but what does that do to its gameplay? nothing.  if you can't suck it up, then i guess its your problem.

another thing, you mentioned "They've gotta have moves that force people out of defensive tactics and make the game even more of a mash fest"  explain.  if you mean the crystal thing which if breaks can cause instant kill apon you, you have to block nearly the entire match, and not attack at all for that sucker to break, its not going to happen in regular games for the most part unless its set up.  and higher tier players will mix up blocking with guard impacting anyway.

anyway, this is a stupid arguement which i seem to always get myself in the middle of. 

you hate the game, i like the game, thats all that needs to be said.  go play virtua fighter.


BACK TO TOPIC

the tower mode is a bit tricky, between each floor you go through...you don't regenerate health.  but the second character not swapped in, gets to regen health, so i see that as being a key strategy in later levels.
Title: Re: Soul Caliber 4
Post by: Eggman on July 31, 2008, 09:15:38 PM
Virtua Fighter isn't that hard to get into at all. That's why they have characters like Jacky or Pai, who are way more straight-up combo-based and play almost like DoA with more moves.

And I wouldn't care about the graphical style that much if the series hadn't already set a precedent for much more elegant design. Or if the gameplay was actually solid, but it isn't.

And I never said I hated the game. I said it's a very poor fighter with pretty much zero competitive possibilities. I could still have fun with the game while screwing around.

And it's a lot easier to get people into Critical Finish than you think. I have friends who are pretty much in a blocking state constantly as bait to invite lower attacks or upper attacks (whichever one they aren't blocking), at which point they usually go for a guard impact and then attack and then back into guard. It pretty much ruined their games completely.

So yeah, I guess have fun fighting people online who only pick Kilik and Sigfried/Nightmare and spam forward Y XX over and over again.
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 09:29:11 PM
i don't play online so its a non issue. (online gaming = over rated)

anyway, level 11 of the tower was pretty damn tricky.  i had to customise ivy up because i planned on being cheap and ring outing everybody.  problem, all 4 people had knockback, so basically if they hit me and im near the edge, i would die.  i did however ring out 3 people in a row, then the boss fucked my koolaid, so i decided to play it "fair" from then on.

get more hp, the hp regen ability on my sword (once a battle you can trigger it to regen like 1/5th of your hp bar), and a few stat boosting abilities.

and uhh give em hell, i barely beat it, but i got the "phoenix" achievement (win a battle with all 3 pieces of your equipment broken) so s'all good, i didn't expect to get that achievement so soon, since this was the only time so far ive seen anybody have all of their equipment broken.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on July 31, 2008, 09:30:47 PM
Yeah the tower is a bitch.

I got the Apprentice...really good charater to use.  He seems to be a bit over powered.

Also got Yoshimitsu but it seems he handles differently then from SC3.
Title: Re: Soul Caliber 4
Post by: NewF on July 31, 2008, 11:54:50 PM
SC4, I lost interest in SC when 3 came out, I didn't  really like it too much...Although I LOVED 2. I still play it to this day. Now for a question for SC4.....Is Voldo in it? Cause thats MY character, and hes a fucking pimp. If he is, and if the games for 360, I think I might buy it.

P.s - OOOOOOOOOOOOO SNAP!!!! Voldo is so awesome. I fuck people up with him :D

(http://www.vgblogger.com/wp-content/uploads/Games/SoulCaliburIV/TGS07/sc4_pub_2d_voldo1.jpg)
Title: Re: Soul Caliber 4
Post by: vladgd on July 31, 2008, 11:59:36 PM
course voldo is in it

like nearly everybody is in it
Title: Re: Soul Caliber 4
Post by: MortifiedocAlot on August 01, 2008, 01:21:48 AM
Please tell me she at least attacks with those things.  I mean cripes.

Used for skull crushing.
Title: Re: Soul Caliber 4
Post by: vladgd on August 01, 2008, 02:02:58 AM
floor 20 is pretty fucking lame

fight two floors prior of moderately challenging dudes who have auto guard impact....

then the last floor gives you 150 seconds to take out two people, yeah, that isn't enough.  they guard impact just about every attack you throw at them, and they deny you of 8 out of every 10 throws you give them.  i mean, i managed to critical finish one...but as i went to fight the next guy, i was out of time.

i guess ill try smashing a little more, and grabbing a little less next time, because critically finishing both of them is probably the intended way to kill them (or get good at guard impacting) and relying on luck to ring them out isn't my cup of tea.

anyway, shits challenging.

*edit*

so i do it again, and i didn't even break a sweat

juggling through all 3 characters (my custom astaroth based character, custom ivy, and unmodified astaroth) and mixing it up.  this time i managed to ring out both people...somehow.  one with astaroths upward swing that launches them into the air, and the other with his ring out move, the run forward and hit the melee button move where you charge forward and move them back.  fuckin' love that move.

next goal is to find a "third" character i like to play, for those instances i need three characters and don't feel like having two of the same.  so far, im leaning towards hilde, because shes fun, and the spear has nice range.  but im really liking the new cervantes, so a few hours fucking around tomorrow and we will see.

one last note for this post, i have 13 hours logged on so far.
Title: Re: Soul Caliber 4
Post by: Bobbias on August 01, 2008, 04:58:04 AM
I've only played 1 and 2. Anyone here like playing as Cassandra or Sophitia (they felt basically interchangeable to me in SC2)?

They feel like the most balanced character to me. They're not too fast or slow, they are able to combo well, but aren't built around relying extensively on it, and they have fairly decent range.
Title: Re: Soul Caliber 4
Post by: MortifiedocAlot on August 01, 2008, 01:52:21 PM
i don't play online so its a non issue. (online gaming = over rated)

FUCKING SECONDED. People put way too much importance on online. Really, when my friend played fight nights online, and someone got near losing, they would disconnect.

i suck at fighting games, virtia fighter is HARD, not easy to get into, and takes a while to learn.  i am sorry i do not wish to spend a lot of time working at the game just so i can start to have fun.  i have tried to get into it, but i simply do not like it.

One thing I always thought was good about SC, the low learning curve. Probably why it's somewhat popular today. Hell, what game with a steep learning curve IS popular today? People just want to find a shallow game and play it competitively.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 01, 2008, 03:01:41 PM
I've only played 1 and 2. Anyone here like playing as Cassandra or Sophitia (they felt basically interchangeable to me in SC2)?

They feel like the most balanced character to me. They're not too fast or slow, they are able to combo well, but aren't built around relying extensively on it, and they have fairly decent range.

They are interchangible and they are not bad characters to play as.
Title: Re: Soul Caliber 4
Post by: Bobbias on August 01, 2008, 04:02:45 PM
For some reason I play better with than than any other character. My other favourite character is Taki, but at least in SC2, she's sop damn weak that even if I could land quite a few decent combos, she still did shit all for damage.
Title: Re: Soul Caliber 4
Post by: vladgd on August 01, 2008, 06:44:42 PM
heres my custom astaroth jester black woman

(http://img381.imageshack.us/img381/9278/purpsmal1db1.png)

(http://img110.imageshack.us/img110/327/purpsmal2ia9.png)

excuse any blur, i am bad with cameras.  and note, its not my camera (duh) its my sisters. 

and sort of offtopic, i popped in sc2 for a few minutes and umm ivy is WAY easier to use in that game, no wonder i found it hard to use anybody else.  i know they changed her in 3, so im assuming thats why she is different in 4.  i should take her into training mode soonish.

*edit because its related*

http://www.start-select.net/reviews.php?subaction=showfull&id=1217318463&archive=&start_from=&ucat=5&

a rather thorough review, not to mention the kid is pretty fuckin' good, from the videos shown
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 02, 2008, 01:58:25 AM
Nice Vlad
Title: Re: Soul Caliber 4
Post by: Zakamiro on August 02, 2008, 04:22:46 AM
Nice vlad

and badass character.
Title: Re: Soul Caliber 4
Post by: vladgd on August 02, 2008, 07:41:44 PM
well uhh, the tower is HARD.  BUT you can still get all the gear without doing it.  if you get 30 achievements, they will be in the store for you to buy.  but if you get them in the tower, they are free, and the chests you open with gear you have unlocked already, will give you money.  but its still fun, and there is about 3 achievements(descend 20 floors, beat all the higher level floors, get 30 treasure chests) to nab from doing the tower, not to mention building specific characters to beat specific floors is pretty cool.

so im at 23/50 achievements, i have a row of 7 that should be doable.  not including anything online, which im bound to try sooner or later.  i would prefer i had a few people(rl friends, or internet people, its over the internet so its not like either matters) xbl gold ready and with either sc4, or gta4 who want to play one of those games before i activate the month spectere kindly gave me a while back.

umm ive been playing a custom hilde, and shes pretty fun to poke people with.  im oddly fond of her crouch, and right before you would stand, use the spear, and its like an upward jab from crouched position.  i don't know, but i really like using it, and its nice ducking under an attack, and landing a high attack at the same time.  she is currently level 8, when she hits 9, i will probably get my gay on with sigfried and his ease of use.  ohh, and i managed to get another critical finish (this time with hilde), so in my 17 hours of play, i am now up to 4 out of 100 i need for the achievement....

*edit*

holy combo batman ivy



*edit*

another thing, why are people bitching about how revealing and "slutty" ivy's outfit, when voldo's is more revealing, and he is a 50 year old blind man.  sure she has big tits, and a thong, but voldo is an old man, and wears a thong, and codpiece...and not much else.

(http://img93.imageshack.us/img93/3884/1217737770135nj6.jpg)

you slut voldo you (i still love you)
Title: Re: Soul Caliber 4
Post by: NewF on August 03, 2008, 12:05:20 PM
Voldo is the pimp of all pimps. 'Nuff said.
Title: Re: Soul Caliber 4
Post by: Eggman on August 03, 2008, 03:19:44 PM
No one cares about Voldo because that's how Voldo's always looked. People hate how Ivy looks because her boobs are now 4x the size they were originally. I've already explained this.
Title: Re: Soul Caliber 4
Post by: vladgd on August 03, 2008, 03:26:26 PM
k
Title: Re: Soul Caliber 4
Post by: NewF on August 03, 2008, 09:45:53 PM
I really have no problem with it, because its just a videogame....But yeah....The clothes the creators put on some of these girls is pretty retarded lol. I mean....Who in their right mind would go out to fight to the death, wearing basically dental floss and strings? Kinda retarded, but Meh, its a GAME!
Title: Re: Soul Caliber 4
Post by: Jupi on August 03, 2008, 09:49:19 PM
Yeah really now.  The last time I fought to the death, I was practically wearing a full suit of armor.
Title: Re: Soul Caliber 4
Post by: vladgd on August 03, 2008, 10:19:27 PM
gotta love vidya logic.  anyway i shouldn't have brought it up again, but yeah, as newf said, its a video game, and people shouldn't be makeing such a big deal on a single characters player 1 costume. 

anyway, 3 achievements till i hit my 30, and yeah.  unfortunately you can't get any during the vs mode.  so all of those blocks, guard impacts, running, hitting, ect didn't count towards stuff.  NO BIGGIE, just a bit lame.

and because i am rather "goal" oriented, im going to get everybody up to level 9, buy all of the weapons, gear, ect.  just finished with tira(I DO NOT LIKE USING HER), and now im working on voldo.  which is lame, because voldo isn't the easiest character to use, but i do enjoy running over people in his backwards crawl stance, its like a voldo lawnmower.

anything else i can type to make this a tldr?  uhh, i may get a hori arcade stick in the future.  the thing is like $60, and i figure it would be nice to use with soulcalibur 4 AND street fighter 4 when that comes out, if i like it that is.  haven't much found a 2d fighter that drew me in, but the game looks fanfuckingtastic.

k im done, lets keep the costume talk on the down low, and the gameplay talk on the higher up plox, ive had enough rage for one week.  some people like them, some people don't, its an opinion, we have expressed it, thats that, nothing more needs to be said.
Title: Re: Soul Caliber 4
Post by: NewF on August 03, 2008, 10:43:28 PM
and now im working on voldo.  which is lame, because voldo isn't the easiest character to use,
I've noticed ALOT of people have problems with Voldo, because he seems to be a confusing character to use. I dunno, first time i've used him, I just liked the fact he was kinda hard to play with and took a while to get used to, and NOBODY else I knew used him. So i guess I like being kinda unique in my own way for gaming as well :P
Title: Re: Soul Caliber 4
Post by: vladgd on August 03, 2008, 11:34:35 PM
i think my main issue is that i generally play people with some sort of range to them, and getting used to that close range is tricky. 

like normally, if i am at low health, ill just back the hell off and try to poke my way to victory, not so much with someone who lacks the ability to snipe from a distance.  but i mean, take any character into training mode to get the jist of em, im just too lazy to bother ;o

also

http://www.hori.jp/us/products/xbox360/fighting_stick_ex2/index.html

looks pretty good
Title: Re: Soul Caliber 4
Post by: Eggman on August 03, 2008, 11:35:14 PM
People don't like using Tira because she's one of the worst characters in the game. She was terrible in 3, but had a hot costume. Then for 4, they gave her a bunch of moves that are completely worthless and made her look super dumb. I really have no idea why she's even in the game. She has pretty much zero point in the story and she's pretty worthless at any range. She does less damage per hit than Taki or Maxi but isn't anywhere near their speed, even though she should be.

Also, Voldo has some really spammable moves (ff+Y works pretty well). He hasn't changed much really. Just don't use the crawl too much because it is very very easy to run straight off of ledges.

Ivy is pretty much completely ruined. I know that combo you posted looks really cool and all, Vlad, but she had it in 3 for the most part and it was easily escaped just by rolling out of the down hits so that you wouldn't be launched back up (not to mention getting someone with any of that in an actual match is ridiculous to begin with). With 4 being by far the slowest of the series, it's even easier to escape anything she does. Up close, Ivy just gets destroyed and at far range, the super low speed of her moves means they're all easily blocked or impacted.

I actually really like Hilde's look, but as a character, she's too slow and doesn't do enough damage and doesn't have enough versatility in her moveset to make up for it. She's better than Tira due to her being able to fight at both long and short range but it's looking like any quick character (Taki, Talim, maybe Maxi) can pretty easily take her out.

Lizardman is now probably top tier. His range is extremely hard to gauge, his speed is medium-high, his damage is higher than it should be and his crawling stance is now really hard to defend against and has a ton of offensive options.

Astaroth's Astaroth. I either won with a perfect or lost with them getting a perfect. His setups are nearly unstoppable but his defensive game is basically zero.

The Apprentice is dumb and the fact that he's allowed online is really stupid.

Every other SC game has gone greatest hits so I will probably actually pick the game up when it's really cheap and I have nothing else to play. Hopefully by that point the pros will have gotten rid of all the people who sit there and spam Siegfried ff+Y all day.
Title: Re: Soul Caliber 4
Post by: vladgd on August 03, 2008, 11:38:52 PM
i agree with tira, especially her "mood stance" system.  what were they smoking when they came up with that?

also, i wish ivy was like she was in sc2.  in sc2, she handled great, and getting from stance to stance was easy.  in sc4, she takes a bit time and effort(which i haven't yet got too due to playing astaroth) to get working.  and yeah, i read that the combo was escapable, it just looked damn cool.
Title: Re: Soul Caliber 4
Post by: Eggman on August 03, 2008, 11:43:57 PM
In SC2, she was easily one of the best characters in the game. I mean wow she was fantastic. Then I guess they just kept toning her down until she's like she is now.

What's even worse is that they've taken out her fastest setups for actual combos, including the original way to set up that cool looking combo.

It's a serious shame.

I wasn't too sure about most of the other characters. Yoshimitsu seems to be better I guess. They slowed down Yun-seong's moves and they shortened his range (at least I thought they did) but his ff+Y (man every character has one of these now haha) breaks people into critical really fast.
Title: Re: Soul Caliber 4
Post by: vladgd on August 04, 2008, 03:12:55 AM
cervantes seems to me to be a lot more effective.  and by that, i mean he is easier to use.  also, mitsurugi is a monster now.

*edit*

the uhh 450k points in arcade mode....a little on the retarded side.

i thought, if you perfected a few times, and never lost a MATCH, you would be ok.

but i perfected about 5 times, performed TWO critical finishes, beat arcade mode in less than 5 minutes and 30 seconds, and only lost two ROUNDS, one round vs the apprentice, and one vs algol.  but i didn't lose a match.

i got only 380k points.

the fuck man?

on the bright side, im in the top 10,000 for arcade mode, so i guess that's a decent achievement in itself.  the #1 guy has like 800k, with ivy, and his time through arcade mode aws 19 minutes...  yeah umm aside from perfecting EVERY round, i guess its nickle and diming the highest amount of points per attack per damage.

*edit*

well i got 30 achievements, the last 3 weren't ones i expected getting.

-the secret achievement is to have got 1,000,000 gold.  you can have spent any gold you obtained, and it still counts towards your total.  since i had less than 100,000 when i got this achievement.

-double ko (USE YOSHIMITSU, easy achievement)

-buy 350 pieces of equipment

*edit*

522,000 points
4:20.48 time
astaroth (stfu, im not skilled enough to do it with other characters)

current rank, 1103

BOOYAH

i don't quite know what happened here.  nightmare (round 6) ring outed me basically the instant the match started, then i whooped his ass, i double perfected the apprentice (LOL WUT) and algol was a pretty close fight, with him beating my second round, and me finishing the job third round. 

maby it was the double perfect on the apprentice, but i still lost a lot of points with the "consecutive win" bonus. 
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 06, 2008, 01:49:31 AM
Beat more of first player with Zazamel, Casandra and Sophita.

Zazamel still plays the same and seems to be a bit more powerful then in 3.

New record in arcade (3xxxxx) with Kilik in under 7mins. (My bro doesn't have XBox live because of parents.)

Still haven't got the last 2 unlockable charaters.

Achievements:
Faced Yoda.
Won matches with 30 Perfects.
Won Matches with low health.
Performed 30 Grapple Breaks.

I can't seem to do guard impacts as well as I did in 3.  Could it be me or what?
Title: Re: Soul Caliber 4
Post by: Bobbias on August 06, 2008, 02:19:54 AM
I tried Zasalamel in 3 and jesus fuck I suck with him.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 06, 2008, 02:25:22 AM
I tried Zasalamel in 3 and jesus fuck I suck with him.

If I actually played with him more I would be deadly with him considering his combos can combine into throws if you know how to do so.
Title: Re: Soul Caliber 4
Post by: vladgd on August 06, 2008, 05:26:05 AM
guard impacts seem to be a bit harder to do than they were in 2.  unless it was just the amount of time i played 2, and my ninja reflexes in that game in comparison to how not so great are in this game.  coming to remember it, i could fairly easily do guard impacts in that game, so even if the timing window happens to be larger in this game, they are harder to do.  i mean, unless im fighting against nightmare or astaroth, its kind of luck when i can pull them out of my ass.

also, smasher achievement get!
Title: Re: Soul Caliber 4
Post by: Bobbias on August 06, 2008, 06:45:14 PM
If I actually played with him more I would be deadly with him considering his combos can combine into throws if you know how to do so.

Well, I just tried him out, but man. I'm terrible with slow characters. Unless it's just me not knowing what the fuck I'm doing, he's not exactly the fastest character out there. I'm gonna stick to learning say, Sophitia/Cassandra, Voldo (I love using him, and he's really not that hard to learn), and maybe Taki.
Title: Re: Soul Caliber 4
Post by: vladgd on August 06, 2008, 06:52:12 PM
i wouldn't call zasalamel slow, he has a nice moderate speed.
Title: Re: Soul Caliber 4
Post by: Bobbias on August 06, 2008, 06:54:02 PM
Well, he feels slow to me, and maybe they sped him up a bit in 4, because I'm talking about 3 (I R TOO POOR FOR NEXT GEN).
Title: Re: Soul Caliber 4
Post by: Nekros on August 06, 2008, 10:26:09 PM
I'd agree with zasalamel being moderate speed, but considering the size of weapon he has, it is actually rather fast (but that could also be because he uses both ends :P ) And some of his moves and combos are rather damaging (ie forward run with ab I think it is, I can't remember and I was just playing :P)
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 06, 2008, 11:45:23 PM
Zasalamel is a good charater over all.  It's just a matter of getting used to his combos with throws.  Trust me I got my ass handed to me in the arcade mode with me using Kilik and Kilik is one of my best charaters I use.
Title: Re: Soul Caliber 4
Post by: Eggman on August 07, 2008, 01:54:13 AM
Zas moves slowly around the ring but his moves have almost no startup, very little lag and hit extremely fast. His moves even move him around very quickly if used right. He has good reach and very high priority on moves.

He was borderline broken in 3. SC4 is slower as a whole and Zas is still pretty much as he was in 3, which is annoying.

Also, guard impacts were made very easy in 2 and 3. 1's the only game in the series where they could be difficult to do.
Title: Re: Soul Caliber 4
Post by: Bobbias on August 07, 2008, 10:29:47 AM
Well, I'm generally really bad with characters like him, so I'll stick to my Cassandra/Sophitia/Taki/talim(I'm not so good with her though:/)/what'sherfacethatusesaswordumbrellathingie.

(+3 points for word length)
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 07, 2008, 02:15:28 PM
what'sherfacethatusesaswordumbrellathingie.


Sestka...I spelled it wrong though.
Title: Re: Soul Caliber 4
Post by: Bobbias on August 07, 2008, 11:21:57 PM
Setsuka, yeah, the second I saw that it clicked. I've only played her once, but she was really fun.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 07, 2008, 11:24:04 PM
I haven't played as her at all.
Title: Re: Soul Caliber 4
Post by: vladgd on August 07, 2008, 11:24:29 PM
im currently getting her to level 9, isn't half bad.

im actually burning myself out for trying to get EVERY CHARACTER to level 9.  but i will endure, 12 characters left.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 07, 2008, 11:28:31 PM
Damn dude.

I think Kilik is still at 7 for me. (current highest)
Title: Re: Soul Caliber 4
Post by: vladgd on August 07, 2008, 11:31:14 PM
it doesn't take more than 40 or so minutes to get a character up to level 9, and if you have 2-3 characters you really like, its not bad.

but when you want to get the entire roster up to level 9, that 40 or so minutes per character adds the fuck up.

its roughly 6-7 times through story mode per character.  and i get a minimum of 10,000 gold each run, so im getting money to buy shit therefore getting me the (buy everything) achievement.

*edit*  i know if i did the tower, i could get money faster, but im not going to touch that motherfucker (Well im at level 21, so im 1/3 way up it) till i get the non online, non tower achievements.  not to mention going through story mode may be dull after a while, but it gets money, and its not frustrating like the tower is.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 07, 2008, 11:36:03 PM
Ah okay.

The nice thing about a few character that I use, they have almost the exact same move list.  (Sophita and Casandra).

Title: Re: Soul Caliber 4
Post by: Bobbias on August 07, 2008, 11:38:29 PM
Also, how do I unlock VS mode (standard). I haven't played too much, but I've beaten the story mode with a couple characters and still nothing on the VS.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 07, 2008, 11:45:33 PM
Also, how do I unlock VS mode (standard). I haven't played too much, but I've beaten the story mode with a couple characters and still nothing on the VS.

Odd...beat arcade mode a few times maybe?
Title: Re: Soul Caliber 4
Post by: Eggman on August 08, 2008, 03:13:01 AM
Um, it's there from the start. Have a second controller plugged in.

Setsuka is a weird character.
Title: Re: Soul Caliber 4
Post by: Bobbias on August 08, 2008, 03:55:34 AM
:/ Well damn. lol. Yeah, never thought to plug int in and check. We haven't used this controller in a LONG time. It's a PS1 controller, because we don't have a second PS2 controller.

And yeah, Setsuka is weird, and a little difficult to get used to (she has VERY FEW actual low attacks :/) but fun.

EDIT: 3000 GET!
Title: Re: Soul Caliber 4
Post by: vladgd on August 09, 2008, 03:36:52 AM
uhh i have the 5 special characters to hit 9 and im done...

44+ hours logged on

uhh yeah...

well i guess i can say stuff before i end this post.  taki's "high, low, high" kick thing is fucking awesome.  and if you want to buy everything, its going to be well over 2 million gold(im not yet done and ive spent around 2.5 million so far, OLOLOL), so have fun getting it.

but uhh i can't stop playing, literally

im sick of leveling these characters, but im compelled to keep going.  like ill finish a character, then go "ok im going to take a break" but since nobody is avalible, nobody is on any forums, 4chan is down, i don't want to play any other games till this is done...i get back on it.

elf girl, demon girl, robot girl, and alien girl left to go, i finished 9 characters today, so finishing up 4 shouldn't take too much from my sanity when i wake up.

after im done, ill check to make sure EVERY SINGLE CHARACTER is level 9.  then ill work on the "100 critical finishes" achievement, with story mode + custom yun seong = shouldn't be too bad.  then ill work on other random achievements, till they are done, tackle the tower after that.  after all the offline stuff is done, ill save the online stuff for when i decide to activate my gold account.  im hoping to 1000/1000 this game eventually.

*edit*

yes i am crazy, the ENTIRE ROSTER is level 9, and i bought every weapon and gear, so i got the "buy everything" achievement,  it takes about 3.1 million gold.
Title: Re: Soul Caliber 4
Post by: OmegaOmni on August 10, 2008, 01:30:11 AM
Hey Vlad I need some advice.

I am still stuck on floor 20 on the tower and can't beat that fucking annoying Taki...any tips I can use?
Title: Re: Soul Caliber 4
Post by: vladgd on August 10, 2008, 01:49:43 AM
well, i haven't played tower in about a week, and actually, i am on the floor just after that.  it took me a few tries to get through.

i think what i did was get lucky with ivy having grabs actually land, and ring outing them.  im pretty sure thats what i did.

like they have the high guard impact, and grapple break right?  then yeah, your best bet is finding a character you can ring out with and giving it a go.  ivy isn't a smart choice because her back needs to face the edge of the arena, so if you get hit, you can just get ring outed right there.  maby a longer range poke like seong mina, or taki's high low high kick works pretty good.
Title: Re: Soul Caliber 4
Post by: Eggman on August 10, 2008, 04:57:32 AM
Just use Astaroth with his down-back vertical (I think? It's the scoop). If they didn't change it, it still rings out and hits low. Alternatively, you can spam back back vertical (hold) for his unblockable that the comp never seems to dodge.
Title: Re: Soul Caliber 4
Post by: vladgd on August 11, 2008, 06:46:09 AM
i just beat level 20 on descending the tower...

well you get the achievement for GETTING TO level 20, not completing it, so if you are worried about that, just get there and you are golden.

second, i have full health on both characters, and im about to play level 21.

astaroth is awesomely cheap.

1 A(hold) B FTW

but uhh, make an astaroth with shave damage A, and HP drain A, and as much hp as you can muster, then copy it so you can use two of the same character.

spam the move i just said above for the most part, if the enemy actually hits you, just do a quick 66 B or 66 K to knock them down, and then continue with the spam move.  maby throw in a grab every now and then.  you shouldn't have any trouble at all getting to level 20, and anything past that is for fun.

*edit*

floor 34 is where i met my defeat.  those nigs start impacting fairly often, even when they don't have auto impact A, so its best to mix it up a bit roughly after level 15.

pretty cool though, now i guess i have to try getting up the tower, at least its no marathon anymore.
Title: Re: Soul Caliber 4
Post by: vladgd on August 13, 2008, 06:54:39 AM
(http://s4.tinypic.com/wippnn.jpg)

 8)

*edit*

all offline achievement get

 8)
Title: Re: Soul Caliber 4
Post by: MortifiedocAlot on August 24, 2008, 04:11:01 AM
Apparently, the character Rock has a fully animated cock, and it's in game. Funny thing is I saw a picture that was a 3D model that really looked like i was in game, and it had a penis. It didn't look like a shoop either, and if it was then it was done on a rather new 3D engine.