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Messages - vladgd

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1
Random Chat / Re: The Lamest Topic Ever Conceived
« on: April 17, 2021, 08:31:41 PM »
They take long to set up after calling? Thinking about calling up an appointment monday, try and get er done before the end of may to "hopefully?" avoid needing covid tests to fly to and fro Seattle.

*edit*

Different subject, but pretty much only relevant in this topic so im gonna double dip.

Got off work early enough to get a ride in, went my normal 11 mile out 11 mile back route, back home, shower, chill out, texting the new bae...im still breathing really hard...i have BEEN done with my ride for at least 15 minutes and I am STILL breathing hard...and my hands are going numb...and my legs...

the fuck, I think I have experienced hyperventilation for the first time? bae (silly name, but too early for girlfriend status imo) told me to calm down my breathing and whatnot...while i pounded a few scoops of almond butter because my calories have been low...low, sub 600 low, so could be either one of those, idk.

Scarey shit, iunno what the hell caused it, but, nope.

2
Song of the Day / [Hip Hop] Viktor Vaughn - Let Me Watch Ft. Apani B
« on: April 16, 2021, 11:31:36 PM »


DOOM doing an emotional piece? Despite being a huge DOOM fan Apani B makes this track shine. If im going to make a top 5 DOOM songs, this makes that list. Also reminded me that I heard Apani B in Nujabes- Thank You, which lead me to understand Apani B is kinda really good, check out her solo stuff.

3
Random Chat / Re: The Thread of Extreme Happiness
« on: April 16, 2021, 08:10:18 PM »
Damnedest thing, I don't really see myself as attractive enough to get hit on by someone whom is quite attractive but sometimes you get lucky.

It's a weird mix of feeling way too damn good, and thinking "you, want me? thefuq?"

No idea if a relationship will develop out of it, but kinda don't care, intimate times is good times. Whether it be for a month or a year it's all good. Just came out of nowhere, apparently I cant pick up a subtle hint unless it slaps me in the face.

4
Random Chat / Re: The Thread of Extreme Happiness
« on: April 14, 2021, 09:47:42 PM »
*edit*

I think I over-explain a lot of shit. I met a girl, and we're gonna hang out tomorrow evening. I have an idea of what is going to happen, and uhh I'll leave it at that. My mood just got better.

5
Random Chat / Re: The Thread of Extreme Happiness
« on: April 10, 2021, 11:14:50 PM »
It is my opinion that it it not only morally wrong to be an anti vaxxer, but I think it should be outright ILLEGAL to be one. It should be a straight up crime.

...HOWEVER, not wanting to beta test a vaccine is a valid reason to want to postpone vaccination. I am in this camp personally. No disrespect to anyone who already has it, my parents have it, more and more friends and co workers are getting it/have it already. It's all putting it in my mind that it's a thing I aught to do in the next few months.

6
Random Chat / Re: The Thread of Extreme Happiness
« on: April 10, 2021, 10:06:07 PM »
I know more and more people who are getting it, and while I don't want to be an early adopter...the hive mind is starting to make me think sooner is better than later for this kind of thing.

As for the needles, I am the same way, but as long as I ain't looking it's more or less fine. Though needles are kind of a phobia...and philia thing for me...yknow im just gonna tiny text this because fuck you I'll TMI on the internet if I want to.

7
Gaming / Re: 2021 Backlog Report
« on: April 07, 2021, 08:29:11 PM »
5. Monster Hunter Rise



It had just occurred to me, that I counted monster hunter world that one year...I seen credits in this game, thus, it counts for the list. I'd call it a freebie if it didn't take me 45 hours...+howeverlong I will keep playing the game after that...

It's monster hunter, what's not to like.


8
Gaming / Re: Monster Hunter
« on: April 06, 2021, 05:44:58 PM »
Watching the credits right now. ~42 hours played. This game is seperated between village (single player only) and hub (the meat of the game, single or multiplayer), and progression is seperated between the two. So my time played is to get to the end of both, if you just do village...you could probably do it in 10 if you really just bee line it. I did hub first because multiplayer is where all of my monster hunter enjoyment comes from, and village is low rank only...so it's a joke finishing village with high rank gear. Funny no credits for the hub, even though it's where a vast majority of the content is located, but either way, monster hunter has never been about the "story", so don't expect much here. SPOILERS, the village eider gives you a longsword...like it's the canon weapon now or something...like getting coal for christmas, gross.

I mean It's clear I already recommend this game to any fan of the series, but having had sunk my teeth into a majority of what the game currently has to offer, I am happy with the product they put out.

And as I get to the end of this post and the credits finally end...there's still more village quests? Well I'll edit when I beat them all because this feels like a bayonetta where they rope a dope you with some credits....only for more game to be there to play for credits aga....for more game to play FOR THE THIRD SET OF CREDITS where the game story ends. Monster hunter games don't really end, but they do have a story that ends, so color me confused.

*edit*

Well that was...weird. So hub goes from HR 1 to HR 7 quests. Village goes from HR1-4, then you have credits "the story is done", but then you have HR5 quests, you do the mandatory quests for an urgent to fight an...almudron...just some normal mid tier monster and after that(a very annoying hard to hit despite him being huge, but still not that bad of a fight)...HR 6, but it just kinda stops. There are quests to do, but thats it. I mean Village monsters feel like they have 60% the health of a hub monster, so for farming certain low rank parts it's useful, but what a strange way to end a story. The story isn't over, they kind of cliffhanger it in the hub, but still, strange. But again these games aren't ones you just stop playing because the game stops giving you a story incentive to do so, so...I still got a lot of random sidequests/unfinished not mandatory for story progression quests/get my lance set fully decked out/play other weapons/arena quests/ECT ECT ECT, plenty to do. HOWEVER compared to the two monster hunters I put the most time into, freedom unite, and world, this one has by far the least amount of content...which is still a lot of content worth the price of admission in my humble opinion. YMMV, I enjoy it, play it now, wait for dlc, wait for pc, no wrong way to go at it. I'm playing it now on switch, and when im done, it'll be like world, I'll probably be done till the next new release years in the future.

Time played as of this post 46 hours 43 minutes.

More or less my "review" of the game. Going back to even playing world is probably impossible for me now. GUD GAM

*edit*

Some random notes I notice. I think part of the ease of this release is specific to wirebugs. You can do a knockdown recovery move, kinda similar to a fighting game in this game. Monster knocks you down, durring the knockback animation where you ragdoll helplessly, you can just wirebug in any direction away from danger with your weapon sheathed so you can pop a potion or something. It's a bit odd to use at first, get knocked back, hold ZL and hit A and a direction, its probably the single biggest cart prevention mechanic in the game to be honest.

*edit 4/10*

So I changed my mind AGAIN on lance sweep. I was against it, then for it, then against it, now FOR IT. 60 hours played. Here's what lance sweep don't do. ITS SLOW, doesn't hit very high up, it's not a poke so lance aesthetics.

Heres what lance sweep do, it's a sweep with a BIG AS FUCK ARC JESUS, the monster is sometimes behind me and I'll still hit, great for out of position stuff. Actual good damage for downed monsters. But something I noticed as I played, and as the community brings up, it's slow...and does a lot of damage but it's slow...you know how fast lance loses sharpness by it's poke poke poke? Very fast, but liberal usage of sweep (which I find I use it a majority of the time now) means sharpness is less of an issue than ever. Less attacks = less sharpness loss = even more damage. It may be an attack that goes against the spirit of the weapon, but I think it overall makes the weapon more fun to play after you get over the learning curve.

*edit 4/13*

"cough" 77 hours "cough"

I have done all of the village quests finally, all the high rank hub quests, just need to get through the low rank hub stuff. I finally played another weapon, heavy bowgun. I don't know jack shit about it, but slap a shield on it with a few points in guard and I got through the "rajang + zinogre" quest in hr7 with minimal fear of carting. Current meta seems to be pierce, when I want to play spread...so maybe I'll figure out what I need to do spread, but pierce is fun enough. I run my lance with guard 5 evade window 4, so im mixing guard and evasion, which is something people don't do, so yknow fuck the meta. All damage does in this game is reduce the time a hunt takes, and in a lobby of 4 players, not dying is my priority. Just because the community at large believes something to be optimal, doesn't make it more fun for you as an individual.

People are complaining about the talisman rng postgame experience being horrible, but imo it's not much different than the .000001% augment droprate meta of base pre dlc world, so it is what it is. Keeps people playing, which keeps people in lobbies, so it ain't a bad thing.

A monster hunter fan who does not like this game is actually wrong. Yes an opinion can be wrong.

*edit 4/16*

Last edit to this post, about 81 hours played. Pretty much done with what I want to do with the game in it's current state, may come back later when dlc hits. To call it a "short game" would be silly. There's plenty to do.

9
Random Chat / Re: Weight Loss
« on: April 05, 2021, 06:35:14 PM »


x2 (have to ride back home) = 21 miles/~34 rest of the world units

After a shit week and a shit day at work yesterday (well a great day just an annoying end), fantastic weather today, was going to go half the distance but felt good enough to get to the next town over. On top of that ran into an old friend part of the way through and had a good conversation, good times. Rain all week but looks clear tomorrow, so if the legs feel good, it'll be round 2 tomorrow. It's good podcast time being on the bike, anyone listen to JJ reddick?

*edit*

So with some new found "motivation", aka, girl doesn't give a flying fuck but I still do, I got back down to 195...for a few minutes before finally eating. Still, CAN fit into medium shirts again, will try to keep this up.

10
Gaming / Re: Monster Hunter
« on: April 04, 2021, 08:45:15 PM »
Well if you don't need it now, pc release will replicate a "game is new everybody is playing it" environment online, so it's not a bad call. I think im already near the "endgame" content already, so it feels a bit lighter than base mh world. Mind you it's still 30-40 hours to get there instead of...I think 50-70 hours it took me to get to xenojiva in world?  So pc release will have all the addons and stuff they're bound to keep releasing over the coming months.

Still, for me, it's plenty enough content for me to chew on. Maybe it feels like less because the content is...I hate saying it, easier? I don't think this is an easy game, but for monster hunter standards, it's probably the easiest one yet. You can cart, and I have carted, but I am in HR6, HR7 is the current max, the hardest fights I have done so far are still easier than low rank anjanath (who is scarey enough to where I have avoided fighting him in this game so far), or diablos, or pink rathian, those eariler game fights timed at points in the game that felt especially challenging for me in world. And I think I have to mention high rank kirin, maybe not for current players, but when the game was new high rank kirin was a milestone, I think I uploaded a video celebrating beating it earlier in this thread. But that said, with monsters being currently more managable, it obviously means you progress through content faster. But in my eyes as a filthy casual, still plenty challenging to me, if I wasn't lancing, I would be carting a lot more.

such as having to friggin' collect whetstones. I mean, if I want to stockpile stone I'll just play Minecraft.

I put ~120 hours into monster hunter freedom unite on psp, and I do remember this. While kind of obsolete now, the biggest QoL changes in my eyes are three things that made a release like monster hunter 4 on 3ds something I put 20 hours into, compared to monster hunter world something I put over 210 hours into.

-The local wildlife fucks with you less in modern monster hunter. BULLFANGOS CHARGING YOU OVER AND OVER WHILE YOU FIGHT A RATHIAN, fucking sucks. Little mosquito guys buzzing around, PARALYZE YOU, monster charges you, cart. Goddamn bullshit, super annoying, the small monsters still fuck with you in rise, but it's barely something I notice anymore.

-Paintballs. Cool concept for the time, but mostly annoying. Monster runs away, forget to paintball...search the entire map for the monster, maybe the monster changes  zones, 10 minutes pass, can't find him. Now you just see all the monsters on the map, much nicer.

-Controls. Fuck Claw, I think I need to say no more.

But yeah having finite whetstones in essence made melee weapons had the potential to "run out", and you couldn't resupply in those games...and if you didn't bring pickaxes to mine more stones...and these axes break frequently and you can only hold so many...you get my point. Realistically speaking though I don't think it was ever an issue for me even with those hub fights with bloated hp taking almost the full 50 minutes to hunt.

11
Random Chat / Re: The Thread of Excessive Rage
« on: April 04, 2021, 07:56:54 PM »
Being disrespected by a person who does less than 20% the work you do, for not working even more...

My peachy day has been upset.

*edit*

truncated because I am letting this incident get to me more than it should. Sometimes it doesn't matter what you do, how well you avoid conflict, sometimes it just finds you.

12
Gaming / Re: Monster Hunter
« on: April 03, 2021, 09:47:30 PM »
I am not as far as I could be, but I have hit HR 6 (High rank starts at HR 4) so I still have an incomplete, but wider view of what this game is.

This game in my opinion should be viewed as "monster hunter world 2" to people on the fence. Generations ultimate was the last of the "old" monster hunter styled games, Rise is basically refining what world did to refine the old games.

And what I mean by that is the game is really fucking good, so if you liked world, it's kinda impossible not to like rise unless you hate on the switch or something. Which in that case I actually prefer having some framedrops in areas if my loadtimes are lightning, because loading into missions/areas is very speedy.

Biggest complaint so far is that I am kind of luke warm on the Lance weapon, seems to have the least exciting changes out of the weapons that I've seen. New swipe while a good move, still doesn't fit with the lance moveset. An easy solution to this would be to add a power thrust instead of a swipe...they did this in generations ultimate already...so it's not like capcom hadn't thought of the idea. And the new toys are either redundant, require too much skill to make use of, or are uninteresting. Switch skills, one replaces the charge with...a shorter range charge that is more defensive? It's fine, and I use it over the default charge, but it isn't drastically different.

The other replaces your block with a parry styled block...so like the lance has what, 4 different counters/parries now?
-Standard counter
-power guard
-wirebug counter
-instant guard

I know the kit is designed to say fuck that monsters attack im gonna disregard that and keep attacking while all other weapons have to back off, but when is enough enough? I don't think the weapon needs 4 different counters when the two default ones fit just fine. However my skill level, despite the large time played, is kind of low, so having these new counters that if you use incorrectly, you kinda die...isn't as fun as getting a new hittey damage thing. At least with the standard counter, if I fuck up the timing (WHICH I DO ALL THE TIME EVERY SINGLE FIGHT), I can just powerguard to save my ass. Wirebug counter I can't do that, big whiff animation, and instant guard takes away normal guard...

TLDR LOOKING FOR ANOTHER WEAPON, hammer is a big maybe, gunlance is probably a no, might put together a heavy bowgun set to try that out. Still love the lance, but I got a little bit of envy looking at the cool stuff other weapons received. Not going to abandon the weapon, but instead of having 95% of my hunts played with lance...maybe lower that number to 60-70%.

Ohh yeah, the wirebug mechanics for movement are fantastic. It's actually really fun to zip around the environment with the wirebugs. You have an upward swing and a forward swing, and in the air you can tap A to hold onto a wirebug mid air that doesn't cost wirebug meter. So what you can do to say cross a large gap, upswing to move forward, mid air A to swing again for free, still midair upswing again, tap A to go again...you can get some pretty impressive distance without even touching the ground in some areas. Slight learning curve to it, not a lot of skill, but enough skill to feel good and fun to use. Very nice addition.

13
Gaming / Re: Monster Hunter
« on: March 29, 2021, 11:53:25 AM »
Obligatory "I got the game and I can say it is gud" post.

Too early (only hr2) to really get into the nitty gritty, but I can safely say despite being on switch, this game is a worthy successor to mh world. While the maps are smaller, and the switch framerate does dip in areas, there's a ton to explore. I'd argue, with the new mobility of the dog+wirebugs, this game is a lot more enjoyable to explore the maps than in world. Especially now that we no longer have the insanely big, labyrinthian maze like, "if a monster is on that map im going to hunt something else", abomination of a map called ancient forest in mh world, the 4 maps I have access too so far are pretty good.

More to come as I play the game, only 9 hours played so far, and way too much dicking around and way too little actually making progress. If you were worried they were going to go back to old monster hunter style of generations ultimate and the past games, this game is not that, it's got all of the QoL of world and then some.

*edit*

AND I MUST SNEAK THIS IN, despite some pretty decent framedrops in areas, the load times in rise on switch are a hundred trillion times better than mh world on ps4. It's not even a comparison, loading into missions takes a fraction of the time, and entering different areas in town is maybe a second? not even. Very noticeable how fast the
load times are.

*edit*

Lance got a new move which is very un lance like in rise, and I didn't like it. Since the psp games it got a swipe move used by hitting the two attack buttons at the same time, it was a novelty move, and pretty much useless against everything. In rise it's still mostly useless (albeit, good for attacking the bushes that hide wildlife), but it has a charge version which you can do by holding the two buttons...

Lance is amongst the most precise weapons in the monster hunter series, and this swipe aint, range is meh, and its slow...but it can fit into the 3x poke combos, can be counter or guard cancelled like a poke, and does as much damage as 3 pokes combined...ACTUALLY starting to enjoy how this move fits in with the lance moveset. Sometimes I poke poke poke, sometimes ill poke poke swipe, and if I know I have a small opening, I'll change the order again, maybe swipe, poke, evade. I really hated the move coming into the game, but as I play more, it feels good to use. Not to mention on a downed monster, lance had like the lowest damage in the game, now, you can actually do some decent damage when a monster is downed. It's almost as if the game developers knew what they were doing...

14
Random Chat / Re: The Lamest Topic Ever Conceived
« on: March 22, 2021, 09:22:40 PM »
It's a huge time investment to learn a language, but learning how to read the script is a lot more manageable. Still, russian cyrillic has like what, 33 characters? Korean is like 30-40 depending if you count combined vowels or not, still pretty easy and logical. Basic Japanese is like over 140 kana, which I only know like...less than half that right now, then you take that and add learning chinese (kanji) on top of that, and you have a nightmare.

Where is the "i just wanna learn japanese so I can play old untranslated videogames" course in college? I wanna play front mission 2, and...front mission 5...on real hardware without needing a hacked emulated translation.

It's one of those things I occasionally read up on in small "doesn't feel like im putting any effort into learning anything" bites.

15
Random Chat / Re: The Lamest Topic Ever Conceived
« on: March 16, 2021, 09:28:35 PM »
If you put your mind to something, you can get used to just about anything methinks.

Totally different example, and I can't understand russian, but I was interested enough in cyrillic script to easily read something like владгд as my username here. "hey the letters look interesting, what do they mean" and with time I can at least phonetically read pretty much anything the ruskies are typing, and sometimes get the gist of what they mean without google translate.

Now if only reading Japanese was so easy...it's not.

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