Author Topic: VirInPro - Project for ITG-like game (my new simfiles are here too)  (Read 5580 times)

annon

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Website: http://virinpro.com/

A few months ago I met a guy at the arcade. He liked my edits, so, having my laptop with me, I showed him some of my simfiles. He liked them and told me about an idea he had about a new 4-panel dance game, basically an enhanced ITG.

Since then he's gotten a lot of support from people like WinDEU (search YouTube if you don't know who I'm talking about) and I've become one of the stepfile artists. My alias there is Aldrasio.

Be sure to check out the marathons and such too, but you'll need the version of SM 3.95 CVS provided to run everything correctly.
« Last Edit: October 03, 2007, 05:54:55 PM by Aldrasio »

Code: [Select]
f(u,c,k,_,y,e,a,h)
{return u*u*u*u-u*u*u*_+u*u*y-u*e+a?k?f(u+1,c,k-1,_,y,e,a,h):0:putchar(u-c+h)==f(u+1,u,k-1,_,y,e,a,h);}
main(){return f(0,0,34,84,2423,26628,72864,98)<putchar(32)>f(0,0,40,125,5809,118995,906750,96)==~putchar(10);}

Bobbias

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #1 on: October 04, 2007, 12:13:12 AM »
Nice, any files that would be decent played on keyboard? I can't stand playing pad files on the computer, since they're so easy for me now, lol. (and I don't want to download bunch of files if I'm never going to play them.)
This is going in my sig. :)

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annon

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #2 on: October 04, 2007, 09:22:23 PM »
It's all ITG-style pad stuff, sorry.

However, I made a keyboard file of Lawn Wake II a little while ago that I can IM to you, if you want.
« Last Edit: October 04, 2007, 09:24:08 PM by Aldrasio »

Code: [Select]
f(u,c,k,_,y,e,a,h)
{return u*u*u*u-u*u*u*_+u*u*y-u*e+a?k?f(u+1,c,k-1,_,y,e,a,h):0:putchar(u-c+h)==f(u+1,u,k-1,_,y,e,a,h);}
main(){return f(0,0,34,84,2423,26628,72864,98)<putchar(32)>f(0,0,40,125,5809,118995,906750,96)==~putchar(10);}

Bobbias

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #3 on: October 05, 2007, 09:30:52 AM »
That'd be awesome. I just added you on msn.
This is going in my sig. :)

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annon

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #4 on: October 07, 2007, 12:10:05 PM »
Meh, sendspace is easier.

http://www.sendspace.com/file/mmpy0o

I'll note that this file has a ton of BPM gimmicks. At one point it speeds uo to 880 BPM (but you only need to hit 2 notes).

Code: [Select]
f(u,c,k,_,y,e,a,h)
{return u*u*u*u-u*u*u*_+u*u*y-u*e+a?k?f(u+1,c,k-1,_,y,e,a,h):0:putchar(u-c+h)==f(u+1,u,k-1,_,y,e,a,h);}
main(){return f(0,0,34,84,2423,26628,72864,98)<putchar(32)>f(0,0,40,125,5809,118995,906750,96)==~putchar(10);}

Bobbias

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #5 on: October 07, 2007, 12:16:37 PM »
I play C700 anyway, so it doesn't matter. I like to see people doing BPM changes though, they make things interesting sometimes, even on C speeds.
This is going in my sig. :)

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Leorina

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #6 on: September 25, 2008, 08:57:55 PM »
You talking about Zanaso?  He's reviewing my files that I sent him...there are only like 9 though for now...if he deems me worthy then I'll be very happy...if not then oh well, I will just try to make better stepcharts.
New updates for the pack Calamitous Strike posted here in my sig...also no PM's about BG's/BN's yet...I still need art for my songs.

Update: 9/28/08--Added expert difficulties for some songs and a hard difficulty
           9/30/08--Changed reasoning for song pack and added a few songs to Not Started
           10/5/08--Finished AA and have keyboard steps in the second parentheses
           10/14/08--Finished Do It Like We Do and working on a few new ones

annon

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #7 on: September 25, 2008, 09:53:36 PM »
You talking about Zanaso?  He's reviewing my files that I sent him...there are only like 9 though for now...if he deems me worthy then I'll be very happy...if not then oh well, I will just try to make better stepcharts.

Interesting. I need to check out some of your files.

Code: [Select]
f(u,c,k,_,y,e,a,h)
{return u*u*u*u-u*u*u*_+u*u*y-u*e+a?k?f(u+1,c,k-1,_,y,e,a,h):0:putchar(u-c+h)==f(u+1,u,k-1,_,y,e,a,h);}
main(){return f(0,0,34,84,2423,26628,72864,98)<putchar(32)>f(0,0,40,125,5809,118995,906750,96)==~putchar(10);}

OmegaOmni

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Re: VirInPro - Project for ITG-like game (my new simfiles are here too)
« Reply #8 on: October 02, 2008, 12:54:17 PM »
All I need is my uber puter and I will be making stepfile like an asian massage parlor gives happy endings.