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DJMax Respect [PS4/PC]

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Spectere:
The North American release is finally arriving tomorrow. Who else is grabbing it? ;D

If anyone is on the fence, I played on an imported copy a couple of months ago and it's seriously incredible. As far as I can tell, all of the UI elements and videos were rerendered in HD. I didn't even see the slightest hint of pixelation. It's clear that a lot of love and RESPECT (derpderpderp) was put into this.

Bobbias:
Ive watched someone stream now and then. Looks great, but just as distracting to my eyes as djmax always has been. I'm not a fan of rhythm games with really flashy shit all over everything. Still, looks damn fun for everyone who can play without problems. Theres a reason I play with as much visual distractions as possible removed in o!m.

Spectere:
You can adjust the opacity of the gear in the options so that the BGA doesn't bleed through as much. You can also dim the background videos by pressing the touchpad during gameplay. I imagine that if you dim the videos and make the gear opaque it probably have fewer distractions that IIDX.

Spectere:
Oh hey, so this is out on Steam now as DJMAX RESPECT V.

I basically played it daily this past weekend until my hands started to hurt (i.e. going a little overboard on the 14s and 15s). Here's a few quick comments:

It definitely runs on the DJMAX Respect engine. A lot of screens and such were carried straight over from the PS4 version. Lag compensation was removed, so if you play on a TV and run your audio through said TV (like I do) you'll have to plug in an external DAC or plug your speakers into your soundcard. I use a USB DAC with headphones and it feels fine. Additionally, make sure that VSync is off. The input lag that it introduces is awful. The PC version also supports 144hz monitors natively, and from what I've been told it looks exquisite.

It's US$50. For some reason people are really whining about this despite the sheer number of songs, unique/remastered BGAs, and difficulty coverage in it. What's really hilarious is that some people who are complaining about this are comparing it to Rock Band, a game that, uh…also cost $60 and didn't include nearly as much. Hm.

It's in Early Access through Q1 2020. The game is playable, and all of the on-disc tracks from the PS4 version are available to play (in addition to a few new additions) with the DLC coming at a later date. Mission mode isn't in the current build, nor is online play, but freestyle and AIR mode are both in the game. Freestyle is the same as it ever was, while AIR mode is what I like to call "shuffle with chat."

AIR mode is…weird. I don't get the chat aspect at all, as it's not like you're watching anyone play, or vice versa, it's just a randomized playlist at a specified difficulty range with a ton of Hangul flying all over the place, with "ez" spam after every chart. Thankfully, you can turn the chat display off to remove that distraction. I kind of like the randomized aspect since it does get me to play songs that I wouldn't normally think to play, but it's largely a means to an end—just a way to play through and unlock charts.

I'm not sure what modes they're going to be adding aside from mission mode and online play. Hopefully they bring back the classic arcade mode experience, but I'm not going to hold my breath. Apparently they are going to be adding a 10-key mode at some point, which honestly kind of scares me a bit. :P

As you can probably guess by the mere mention of 10-key, you're going to need a good keyboard or a controller (same button layout as the PS4, with rebinding support) to have a decent time. I'm using a Logitech G910 and it feels fantastic. The game feels great to play, and I've even managed to do something I'd only dreamed of doing—max comboing For The Ikarus 6B MX. Goddamn, I love that song.

The DRM that they're using (Xingcode 3) is kind of questionable from what I've read. That's kind of been true for all of the previous DJMAX titles, really. I mean, Trilogy shipped with a bloody dongle, and some of the Portable series wouldn't even let you transfer saves between PSPs, and apparently even the AC releases had crazier protection than most other arcade games. Personally, from what I've read, Xingcode doesn't seem much more egregious than Denuvo or SecuROM (read into that how you will), but your feelings may vary. I primarily use Windows as a gaming OS so I'm not too concerned about it.

Zephlar:
Where can a man get a quality pad these days?

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