Author Topic: 2023 Still Back Loggin'  (Read 515 times)

vladgd

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Re: 2023 Still Back Loggin'
« Reply #15 on: May 10, 2023, 05:53:07 PM »
7. Armored Core: Master of Arena



So...well, these games aren't horribly long aren't they? So uhh, that's it. Third and final Armored Core ps1 release.

I beat the first AC game with around ~13 hours played. Phantasma I didn't 100% but I did all the arena and all but 3 missions in ~5 hours. This game was about 4 hours...but I left most of the disc 2 content on the table. Might go back to do that stuff in the future? But that may be in the farther future because hot games are bout to drop soon.

Despite the short playtime there's 3-4 more missions, and an entire disc 2 with more arena stuff. The arena stuff in disc 2 has you making specific mech types (normal, reverse joint, tank, quad, blablabla) which is cool to keep you from making one god build like I did and recking most of the game.

This game has a different story covering the final boss of the first game, so I think it's a prequel? While project phantasma had the arena as 100% optional, this game has it as a mandatory part of the game. You do missions, then they make you do a little arena, then force you out of the arena to do mandatory mission, then no missions available, till the final mission. Beat final mission, any missions you didn't do are available to 100% at your own time.

I started off Project Phantasma not liking it so much, but after a little while I did end up enjoying it. This game is basically that game, but starts off non linear for the first half, and is extremely linear in the second half. I think I liked this release the least of the 3 personally, the final boss was also...really dumb. Due to the aforementioned VERY POOR controls the final boss is a 1v1 arena style fight which is fine but he's very fast, and uhh I am very slow because I wanted all the big guns. Took me 3 attempts because once he gets up on me, he kills me before I can even turn to face him the turning is so slow in this game. Thankfully the arena is huge and thus the third time I thought to just...boost backwards and unload on him, that one took about 6-7 seconds for me to finally see the credits. Harder final boss than the first game, but less frustrating level? Last level of AC1 has some very very bad platforming, FOLLOWED by two bosses that are in a hard to aim arena...different levels of pain I suppose.

So that's all 3 AC games on the ps1. I more or less went for the path of least resistance when it came to my build. Low mobility, high firepower and stuck with it. Curious if I will play this way in the other games when I get to it. The important part is that I had more fun than I remember having the last time I attempted this series, mission accomplished.

vladgd

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Re: 2023 Still Back Loggin'
« Reply #16 on: May 28, 2023, 08:47:28 PM »
8. The Legend of Zelda: Tears of the Kingdom



O boy, this is a big one. Where to start?

This game should be called "breath of the wild 2" for how similar in structure it is to the previous game. It IS a direct sequel and...does the exact same thing the last one did, albeit, better....in most areas.

First and foremost if you didn't like botw, don't play this game. Whatever was broke in that game like how hard it is to get money, or weapon durability, ain't fucking fixed in this game. Arrows do come by easier however, which is notable.

Similarities. The whole tutorial island thing is the exact same 4 shrines to get your powers in each one, a cold area you need to cook for warm for. You do a main quest in the 4 different race areas for their respective dungeon/power. Each dungeon is structured the exact same "you must get 4 things to fight the boss, then we'll tell you the story of the imprisoning war, and then give you a heart piece and a ring" FORUMLA TO THE T. You fight gannon he has 4 little bosses from the dungeons, if you didn't do those you gotta fight em, if you did, you get a cutscene and can get to the boss. You fight the gannon, after beating him, big setpiece "boss" fight you can't die in.

Koroks? 900 of them in the last game, ONE THOUSAND in this game. I got like 43, fuuuuuuuuuk that.

Shrines? 120something in the last game? ONE FIFTY TWO in this game. I did get like 114, they are too many but they're done better in this game. The ones I liked and disliked the most are the ones that took all your gear and made you kill all the enemies with just the stuff around the shrine, took more effort, but ended up being more fun.

Armor sets most of them are the same as the last game, you end up wanting the barbarian armor like the last game...woulda been cool if you used something else.

Powers? Well this is the main appeal of this game imo, they are actually good. Didn't think I'd like the build a vehicle thing, and it is a bit fiddley, but the powers have good synergy. Overall probably the best part of this game, you actually actively use your new powers and the game expects you to do so. Best thing you can build is 2 fans and a control stick to make what is basically a helicoptor, long as you have the battery, you can get ANYWHERE, and it's really convenient.

The game trailers showed off a bunch of sky islands, this game is already huge, and there's an entire sky layer. Not a "ton" of stuff up there, but more than enough to be it's own map layer. Takes good advantage of your new tools to navigate the skies.

...also not so shown in the trailers is the depths. Which I would compare to blackreach in skyrim, if blackreach was...1:1 the size...of..skyrim...yeah...an entire underground map AS BIG AS THE ALREADY TOO BIG HYRULE MAP...no light, enemies permanently sap your hearts until you get sunlight or eat for recovery (in which you still need to eat to heal proper). It's a cool addition and way too much for me to explore fully.

...and i could go on and on and on...and on, I need to stop eventually. Last thing of importance, I totally exploited item duplication a lot. It make my experience so much better I took my switch offline (because I know they're gonna patch it, and they DID patch it several days ago) to keep my exploits until I was finished. Not needing to worry about my high tier lionel parts made me actually engage in combat instead of run away, having money made me actually buy things instead of forget shops existed. Any edge to get me to chew through this game before street fighter 6 launch (June 2) because this game is just way too goddamn big. I have no idea how it's only 16 gigs, and I have no idea how the nintendo switch can run this thing.

This game is not a 10/10, it's not goty, it doesn't improve on big issues I had with botw...but it's still really fun, the new powers are actually great, and I DID have a meaningfully better time with this game over botw.

I also hope to never play it again, I think I had my fill and it is time to move on. Fingers crossed Nintendo can bring back some of the old zelda magic next rodeo. Gonna end this one before I turn it into a novel. Till next time!