Author Topic: Mungyodance 3 Stepchart Contest  (Read 3645 times)

Spectere

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Mungyodance 3 Stepchart Contest
« on: December 11, 2007, 04:54:30 PM »
Like making pad sims?  Want to have a shot at having one featured in Mungyodance 3?  Check this out:

http://76.215.86.198/~renard/mgdforum/index.php?topic=447.0
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Bobbias

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Re: Mungyodance 3 Stepchart Contest
« Reply #1 on: December 11, 2007, 11:24:15 PM »
I'd try, just to see if I could actually finish a file for the contest, but I have no way to test it out. I may yet ask people to beta test and try to get something submitted anyway, but I dunno.
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Spectere

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Re: Mungyodance 3 Stepchart Contest
« Reply #2 on: December 12, 2007, 03:08:16 PM »
Meh, I generally write all of my pad stuff out on keyboard long before I actually take it to an arcade or whatever.  It usually comes out okay.

If you want a good frame of reference, download Mungyodance 2 and compare it with some of the files in there.  Find the closest difficulty that matches the step chart that you made.  Since boss songs aren't allowed in the contest, make sure you don't make anything comparable to the songs in red. ;)

Also, if you (or anyone else) wants a second opinion, feel free to Mediafire me a link to it and I'll give it a whirl.  I've pretty much been making nothing but pad charts as of late.
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annon

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Re: Mungyodance 3 Stepchart Contest
« Reply #3 on: December 12, 2007, 05:26:08 PM »
The rules eliminate a lot of the files I made for the local machine, so I'll see if I can come up with something.

Code: [Select]
f(u,c,k,_,y,e,a,h)
{return u*u*u*u-u*u*u*_+u*u*y-u*e+a?k?f(u+1,c,k-1,_,y,e,a,h):0:putchar(u-c+h)==f(u+1,u,k-1,_,y,e,a,h);}
main(){return f(0,0,34,84,2423,26628,72864,98)<putchar(32)>f(0,0,40,125,5809,118995,906750,96)==~putchar(10);}

Ridge

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Re: Mungyodance 3 Stepchart Contest
« Reply #4 on: December 13, 2007, 08:32:58 PM »
no don't do it renard hates everything
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