pissing around with random guns. enjoying the FAL, it's like a better G3. also surprisingly i am enjoying any smg i can get my hands on.
it's like they don't suck anymore. that and i have been using a bit of the thumper for that explosives damage perk's pro version. it's like the noobtoob but uhh harder to use. an alright weapon to be honest, but i can't quite see myself needing it over the other secondary weapons. though if anybody can think of situations where it would be nice to have a thumper over something else, i would be glad to know the niche of this weapon.
and because of mw2, i play less sf2. but, my skills are pretty damn ok right now. i still have a lot of work to do on the "getting better" portion. but for the first time in a fighting game, i feel i have learned most of the tools of a single character, and i have the execution down to do whatever i want (save for the ToD, fuck that) for the most part. it's pretty nice, and now i can say you are pretty much fucked if i can close ground with you with my zangief unless you kick total ass at doing reversals(which is where not being predictible with tick throws comes in...next part of my game im working on). you know, like zangief is supposed to be. if he closes ground, he can do the big damage, so don't let him in.
it's just awesome to me to even be thinking about "you know, i have to set this guy up for the super and i could possibly win this match" and when im on the spot, yes, i can do that crossup body splash, st short into super with a high probability of success.
it's like, going from sf2, to ssf2, i have a super meter now.
tldr-
thumper- it's aight
smg's- i am pleased
the FAL- i have a smile on my face
FINAL....ATOMIC....BUSTER!!1111- priceless