unlocking characters in any fighting game is just retarded, i was raging hard during my unlocking of characters in sf4. "set to easy, beat arcade mode with everybody, when it comes to akuma/gouken, pick sagat, beat seth, beat akuma...then beat the game with akuma to try the perfects/ultrafinishes again with sagat. why beat it with akuma right after you unlock him? BECAUSE THIS IS WHY, YOU GET TO GOUKEN, FIGHT HIM, AND YOU DONT FUCKING UNLOCK HIM, YES, YOU DONT UNLOCK HIM, YOU HAVE TO BEAT THE GAME WITH EVERY CHARACTER CURRENTLY AVAILABLE FIRST THEN YOU CAN GET GOUKEN EVEN AFTER YOU GET TO HIM AND BEAT HIM." it wasn't hard, but it was a waste of my time. when i get a game, i want to play it for what it is, not do this minigame of unlocking crap so i can start playing(even though i don't use any of the unlocked characters).
"hey i want to use lizardman in sc2"
sorry jimmy, you have to play conquest mode for 10-15 hours to unlock that character.
[spoiler] i beat all but 3 missions in conquest mode, and i did not unlock lizardman [/spoiler]
to end, mvc2 makes my hands hurt. and yeah it pretty much looks like only the street fighter cast doesn't work that well. the darkstalkers people seem to do fine. anywho, yeah, that. guess i can try online a bit, but id rather piddle around offline for a team im comfortable with first. thus far, juggernaut if only for his assist is good. maby anakaris, juggernaut, felecia, or something of that nature.
and is it me, or is flying a bit odd? and why does it "turn off" after an amount of time, it would seem hard to keep up with when a bunch of shit is happening at the same time and it's like "shit im falling" and you have to reactivate the flying.