I think the game at this point needs to remove "traditional" levels. They revamped the professions to where if you have 1 enchanting or whatever prof, when you start bfa, you start at 1, not at whatever level you were in legion or draenor. Each expansion is like a clean slate, for professions.
I don't think it's so farfetched for say...the expansion after bfa to eliminate the standard leveling system. Instead of going to 130, I think the baseline will be a static power level, and when you enter an expansion, you play through zones to obtain power up to some predetermined point. So if I wanted to roll a monk of which I don't have one, I could just roll one and already be ready for the current expansion content, then play that to be up to snuff. If I say waited till the expansion after, it would roll over, kinda like how purchasing the game now gives you all but the most recent expansion.
The only issue I see with that, they'd lose money in preorder incentives (FREE max level character boost), and paid level boosts.
Either way, I think the game is kind of too bloated at this point. WoW 2 has to be a thing they are talking about internally right? But if this game continues to print money, why bother with the immense amount of money and resources required to make a brand new AAA mmo. I think they need to have a new game, with leveling being just as important as the endgame.
While on wacky things they could do to make things better. Warcraft 4. How to do it with WoW existing? Blizzard aint afraid to do stupid shit, horde being an elf faction, story all sorts of wack? They aint new to funky stuff. So, split timeline. Draenor was a time traveley split timeliney type of thing. Do it again, have WoW continue in it's own timeline, and warcraft 4 exist in a seperate one. PROBLEM SOLVED blizzard you're free to make a new RTS.
...last but not least, I got my shin megami tensei strange journey coming in the mail tomorrow, in the meantime...trollin' around with the mage on lights hope. The more I play, the more I know for damn sure my main (or at least first 60) is mage. Frost tree is freaking stupid, you get tallents to double crit damage AND 50% crit rate on frozen targets? Goddamn boo, I want to pvp with this fucker.
https://classicdb.ch/?talent#oV0VZZVAGGoftVoI see almost literally no flaws in the mage. The only flaw, no heals, no tankey, but make up for it in being a god. free drinks, teleports any city you want, best gold farm in the game, solid leveling, great cc, great aoe. my ninja, what is the mage even bad at? low health? like it matters with all of the cc and utility. vanilla really sided on "pure" classes over hybrids, if you want to look at the best classes in the game being the holy qua?trinity. warrior, mage, priest, rogue. Don't even need any of the other classes really. Could even cut the rogue out of there because the warrior is so busted they take best (only!) tank slot, and with gear can out dps rogues, it's silly. Not saying other classes are useless (though hunters and druids I'd put on the bottom of the totem pole), but it ain't balanced and never pretended to be. pvp mixes it up a bit, since theres a lot more specs viable in pvp than in pve. ele sham is 100% useless garbage in pve, pretty good in pvp.
I probably repeated a lot of stuff but whatevs, vanilla is great. Best flavor of warcraft.