i had a screenshot but it didn't turn out good (black with some dots, couldn't see a thing) but i guess ill update with my fallout progress.
got rid of the first character before i did much.
second character i was fairly pleased with, got him to the hub then made a new one.
i am happy with this new character, i got ian this time, he shoots dudes, and dogmeat bites dudes, so yeah. im to the hub, got a water caravan to go to my vault, now i have some 209 days to get the water chip, when after im done getting myself "financially" good (will talk more about that soon) i believe i just go to the necropolis kill a bunch of shit, get the water chip, then return it. so really, you don't need more than about 70-80 days to get the darn thing. unless you are going out of your way to jerk off not doing the main game, the time limit isn't harsh at all.
but uhh, there are guards in green armor all around the hub. save next to one, and steal something, if i succeed in stealing, save, till i stole everything from him. this stuff you get from the guards, can be traded into the many merchants here for their caps, or other items they have for sale. so with this, i got myself some combat armor, a sniper rifle, and an assault rifle, so i basically look like one of the guards. not to mention, the sniper rifle + aim for the head = most of the time, dead target. but yeah, next time i hop on, i will steal from the rest of the guards and get ian an smg or something.
and because i like making long posts about games i am currently playing, my character.
Vlad, age 32, male
strength- 5
perception- 8
endurance- 6
charisma- 5
intelligence- 7
agility- 10
luck- 7
tagged skills
-small guns (shotguns, assault rifles, sniper rifles, pistols...all go under this skill)
-energy weapons (later in the game, these = rape from what i hear)
-speech
traits
-gifted
-bloody mess (no drawbacks to this trait like the other traits, this is why its so popular. not to mention people blowing up every time you kill something is awesome)
perk (s)
-earlier sequence
there was a perk which gave you 5% more exp every time you gain exp, but i didn't take it because even in the long run, what would that give me? a level. the perk i took gives me +2 to my sequence (higher sequence = you will most likely go first in combat)
anyway, im like level 5, so next level i get another perk, and my energy weapon proficiency will get all the skill points for that level.
blablabla, i am enjoying this game.