Finished FFTA2.
GOOD STUFF:
The diversity of the classes is amazing. There are now seven races with at least four classes per race, adding up to a total of over fifty classes. There are a hojillion weapons, spells, armors, and things to do. The judge system has been vastly improved, though I still would love the judges to go away forever. The clan battling system has been removed. You now win territory by auctions, and once you've got all the territory, it's yours forever. The auctions then change to sell off the best weapons and armor in the game. There's still a million quests to do, hooray.
BAD STUFF:
The plot is laughably bad, a surprise for a Final Fantasy game. I found myself doing plot-related quests solely because they opened up new quests to do. The game is UNBALANCED. Blood Price (cast spells by using HP instead of MP) allows you to loop Quicken and another unit for infinite turns, Last Breath is still broken (70% chance for instant-kill at 18 MP is still too good), Sneak Attack is broken (hitting someone in the back does 350 damage at level 50; for comparison, most units have 500 HP at this level. This would be fine except it has no MP cost and 95% hit chance). Geomancy is silly good, etc, etc. Also, game overall is too easy. I have a bad feeling that once I pick up the original FFT, it is going to rape me. HARD.
So, overall game is pretty good, but definitely the weakest in the series (I am going by reviews of FFT by friends who have played it, naturally). Maybe 50 hours of gameplay, twice to three times that if you want to finish every quest.