Hot damn, that's why I haven't really looked into Dead space yet.
Also is it just me, or are there a lot of easy to do but not obvious at all moments in Ocarina of time? I've already had one part in the fire temple were there was a door that looked JUST out of my reach, then when I finally jumped it Link teleported about a foot and made the jump. Then in the water temple I walked past the thing that lowers the water level about 5 times before even realizing it was there (I had to have a friend point it out, also you can jump up to the one that raises the water all the way, but it forces you down so you just glitch back and forth on the ledge). I didn't know that the well would have the lens of truth in it (I'll admit that this is my fault really, I should have checked it out earlier). and finally I hit the spirit temple, went inside, realized I had to be a kid to get anywhere, and then I teleported back and returned my sword only to be confused as to how the hell I was going to get back there as a kid. FIGURES you'd have to exit the temple just to get the song that lets you teleport back to it.
Really, it cannot be just me who is running into these massively annoying problems.
Also dodging seems to not work out like it should. Hal the time I try to jump backwards I end up jumping sideways and getting hit.