I see myself playing a ton of Diablo III in the near future (v2.0 patch? Epic).
I still play WoW from time to time (realm: US-Turalyon). I hope to get back into raiding when Siege of Orgrimmar drops. IM A DK TNAK.
I play Payday 2 once a week with a group of friends. Mort actually joined us one week when we were first starting out and before we had a reliable fourth person. Good times were had. I really wish Overkill would take a month and fix all of the numerous bugs, though. It seems like they're so desperate to roll out new content that they are just letting their otherwise awesome game get buggier and buggier. :\I'm glad Minecraft isn't on Steam, because if it were on Steam I'd know exactly how many hours I spent playing it. I much prefer to be ignorant of things like that. I'm currently working through Inferno Mines (a complete the monument map in the
Super Hostile series) with a friend of mine, and I'm playing through Sea of Flame, in that same series, on my own.
I play Battlefield 4 occasionally with Armegeddon. Decent game, but incredibly buggy. I've never played a game where network latency impacted your aim. I mean, seriously? :|
I also 100%'d
McPixel recently. If you guys haven't played that game, you need to. It's hilarious.
Edit: My friends and I uninstalled Payday 2 after the horrible Death Wish patch dropped. It effectively made my mastermind/ghost spec useless. Even after respeccing to mastermind/enforcer, the atrocious netcode that is still present in this game makes cloakers, a new enemy with a
One-Hit Kill Liu Kang style flying kick (not to mention a ludicrous COD/Battlefield-style stabby animation), completely broken, with the ability to one hit KO you through walls, and down your entire team in 5 seconds since he has no cooldown to speak of. The Death Wish patch completely breaks the stealth mechanic, making it completely RNG rather than requiring actual skill, and nerfs numerous ghost/mastermind skills to the point of absurdity. The lead developer explained that one of the changes was made because his team couldn't resolve the bugs associated with it. Furthermore, the "improved AI" that they've been hyping up merely amounts to giving the cops a better aim and more damaging bullets.
Here is an epic post describing, in detail, what the fuck is wrong with the patch (and the usual Payday 2 white knights are curiously absent from that thread for the most part, which is shocking in and of itself).
Oh, I should probably also add that there are numerous bugs that still have yet to be fixed, including a particularly nasty long-standing bug on a long, stealth-focused heist, where a pathfinding error causes a guard to walk through and break a pane of glass. He then turns around, spots the broken glass, and calls in an alert. I should probably add that this bug occurs on the final phase of the heist. There is also a "pro" version of the job available, which causes you to fail the entire heist if your team gets downed at any point during the heist. So, yeah, if you're playing the pro version of that mission (Framing Frame), you're in light armor in order to stealth it, and that bug gets triggered (which is very likely since there are more guards -- THAT FUCKING RESPAWN IF YOU STEALTH KILL THEM, MIGHT I ADD -- since the latest patch), you've basically just thrown away at least 30-45 minutes of your life, all because Overkill refuses to fix their fucking game or even acknowledge the issue. As far as I'm aware, this bug is a launch day issue. The game came out about 7 months ago. WTF, Overkill?
That's not even including many of the other bugs that my friends and I have been running into, such as the escape vans simply not letting us escape, forcing us to fight to the death, snipers shooting us through roofs, enemies paralyzing/downing us through cover, cameras spotting us through walls, and more. It's just flat-out inexcusible at this point. Shoehorning us into a single playstyle (GO LOUD!!!!!1) and making successful stealth improbable without a ton of help from the RNG was the straw that broke the camels back.
Needless to say, it's going to take a ton of convincing for me to pick up any other games by Overkill Software after this debacle. If you haven't picked up Payday 2, I highly recommend against it. The developers are far too willing to completely revamp core game mechanics at a whim without regard to balance. Even if they fix the clear and obvious balance issues that the game has now, the fact that they shat out a poorly conceived patch that a majority of the community despises in the first place is extremely concerning.