My partner asked me if I had wario ware the other day, and I do have the first game for the gba. This caused me to get my bag of gba games, and I decided to pop in advance wars. Around 2005 or so I recall picking the game back up and getting into it, and QUITTING on the final mission. That shit is just so unfair and bullshit. I mean sure, it's a 3v1, with you being the 3, but goddamn you are overwhelmed up fist deep in tanks and bullshit by turn 2, and the fucker throws a meteor every 3 or so turns that does 8 damage (units in advance wars have 10 health) to a large area, so yeah, I got frustrated and quit about 10 years ago.
I don't know what the fuck, but after about 3 or so attempts, and like 2 or so hours, I managed to beat that level, and it happened to be the final level (unsurprising since the name for the level is like "the last battle" or something similar), and it made me remember how goddamn good advance wars is. They should quit making fire emblem games to make room for another advance wars game. Say it with me people, turn, based, strategy!
My 3 for that level (since you have different characters based on things you did in earlier missions) was grit, andy, sami. grit helped a lot, his position is pretty good for his long range capabilities, missiles, artillery, rockets. Andy is the bitch in the middle so he gets all the fire, most of the mission i just spammed mech infantry just to get bodies out there since the opponent is in your base asap and pretty much wiping out all you have every turn. Sami was also a bit similar, only she specializes in infantry, i spammed a lot of mechs with her to get bodies on the map. Soon as we got some kind of foothold in the middle of the map to stop enemy units from crossing over, I let up on mech production for like 1-2 fighters, and some bombers, with a few anti air tanks sprinkled in depending on the situation. Ended up working in my favor, andy soaked up the fire with mech spam, grit would take meteors, and when I recovered, his co power is just fantastic for blowing up 5 or so units in one turn, and sami mainly added bodies to andy while grit sniped everything. Near the end though when we could finally push, the game was over, it just took another...15-20 turns to actually win. I think the biggest help was producing air at one point, it caused sturm to blow his cash load on missiles (long range anti air) and I didn't even bother striking with my bombers to get them killed, so he wasted money, and i could push.
But damn, I forgot how good advance wars is. Im just sad they ended the series (as of now) on that stupid grimdark game. But i've only played the first one, so maybe i'll hunt down the second one for gba and give er a go.